- Overview
- Transcript
3.5 Dealing With Displays
With devices from smart watches up to giant TVs, resolutions from 122px wide up to 7680px, plus viewport and physical sizes anywhere in between, there’s a lot to think about. Learn how to make your sites fit every size like a glove.
1.Introduction2 lessons, 07:49
2 lessons, 07:49
1.1Introduction to Bombproof Web Design01:25
1.1
Introduction to Bombproof Web Design
01:25
1.2The Seven Aspects of Cross Compatibility06:24
1.2
The Seven Aspects of Cross Compatibility
06:24
2.What Will You Support?6 lessons, 58:46
6 lessons, 58:46
2.1Assessing User Base Statistics12:18
2.1
Assessing User Base Statistics
12:18
2.2Deciding What Level of Support You Should Offer11:41
2.2
Deciding What Level of Support You Should Offer
11:41
2.3Deciding Which Technologies to Use14:31
2.3
Deciding Which Technologies to Use
14:31
2.4Detect and Respond: No JavaScript04:01
2.4
Detect and Respond: No JavaScript
04:01
2.5Detect and Respond: Problem Browsers06:43
2.5
Detect and Respond: Problem Browsers
06:43
2.6Detect & Respond: Deploying Modernizr09:32
2.6
Detect & Respond: Deploying Modernizr
09:32
3.Creating Compatibility7 lessons, 1:15:06
7 lessons, 1:15:06
3.1Cross-Compatible Type12:44
3.1
Cross-Compatible Type
12:44
3.2CSS Preprocessors and Prefixes10:28
3.2
CSS Preprocessors and Prefixes
10:28
3.3Using Normalize.css04:46
3.3
Using Normalize.css
04:46
3.4Allowing Base Font Size Control12:56
3.4
Allowing Base Font Size Control
12:56
3.5Dealing With Displays16:27
3.5
Dealing With Displays
16:27
3.6Handling Input Mechanisms07:09
3.6
Handling Input Mechanisms
07:09
3.7Creating Accessibility10:36
3.7
Creating Accessibility
10:36
4.Testing Tools1 lesson, 10:33
1 lesson, 10:33
4.1Testing Tools10:33
4.1
Testing Tools
10:33
5.Conclusion1 lesson, 02:11
1 lesson, 02:11
5.1Conclusion02:11
5.1
Conclusion
02:11
Hi there. I'm a designer & coder who works in the areas of web design / development, game development and digital art.
In the web space I'm a front end all rounder but I have a particular specialization in theme creation, no matter the platform. I also love finding the latest most efficient, user focused design and dev techniques of the day.
In game development I'm addicted to playing with every different engine, toolset and framework I can find. In digital art I love everything from painting to vector work to pixel art to 3D modelling.
In short, if it's creative and you can make it digitally, I love it.