Affinity Designer is an amazing new app for Mac which is taking the design world by storm. Designers everywhere are reporting that they’re dropping their old graphics software and switching entirely over to using Affinity instead.
By completing “Affinity Designer Quick Start” you’ll have all the right shortcuts and tricks up your sleeve, be fully familiar with the app’s interface and tools, and be able to go from laying down curves all the way through to exporting a design.
Everything we’ll cover can be done in the free trial of Affinity Designer, so even if you don’t yet have the app you’ll still be able to take this course. Let’s begin!
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1.Introduction1 lesson, 00:58
2.Vector Persona7 lessons, 26:52
3.Interface7 lessons, 23:54
4.Color, Fill and Stroke7 lessons, 26:03
5.Pixel Persona2 lessons, 07:49
6.Interactions Between Shapes2 lessons, 12:20
7.Effects, Styles, Pressure and Velocity2 lessons, 10:49
8.Exporting1 lesson, 05:24
9.Conclusion1 lesson, 00:33
10. Bonus Lessons5 lessons, 47:14
1.1 Affinity Designer Quick Start
Affinity Designer is an incredible new vector design program from the guys at Serif. This program has been going from strength to strength it's won Apple Design Awards and we're seeing a lot of designers, drop their old software in favor of meeting completely over to the new software, that Infinity is bringing to the table. In this course, we're gonna go through and give you a quick start, if you are new to Affinity Designer, so, you know how when you are learning to use a graphics program and you get a little way into it, and then you find that there was some shortcut or some tool that could have saved you hours and hours of time. Well, this course is designed to give you all of those shortcuts right at the beginning. So, that you'll be working as efficiently as you possibly can with a really smooth workflow from the outset. And everything that we go through in this course can be done in the free trial version of Affinity Designer. So there's nothing to stop you jumping in and following along with every single one of these videos. I'll see you in the first lesson.
2. Vector Persona
2.1 Creating Curves
Welcome back to Affinity Designer quick start. In this lesson we're gonna go through how you can create curves in Affinity Designer. So a curve is anything that has nodes that you can edit. So here we have nodes. This is a node, this is a node. And these nodes link up to create either shapes or lines. And we can select any one of these nodes and move it around to edit our shape. Now there are two main ways that you can create curves in Affinity Designer. So just get rid of that shape to start with. You need to start with a stock shape. From one of the tools here on the left, or you can draw a curve yourself from scratch, using either the pen, pencil, or brush tool. So, with the pen tool, you can just jot out your shape however you like. And then link it up at the end with the Pencil tool. You can draw your shape out fluidly, With the Brush tool. You can brush with different types of textures. But you'll still be creating a curve in the process. So we've still got nodes that we can work with. Or if you don't want to do any of those things, if you want to start with something a bit more pre-defined, you can draw out a preset shape. And then you can hit Convert to Curves. So right now if you wanted to try to edit any of the nodes, you wouldn't be able to access them because this is just a stock shape. But if you hit Convert to Curves now you can edit any of these nodes that you want. You also have circles, Rounded corners, and you've got quite a large selection here of all different types of shapes that you can use to start building out your designs. And then once you've drawn these shapes out, if you want to edit this from its stock beginning point, just hit that Convert to Curves button. And then you are free to turn it into anything you want. In the next lesson, we're gonna look more closely at nodes in existing shapes. We're going to look at how you can add more nodes to a shape, how you can delete nodes from a shape, and how you can connect nodes that are disconnected. I'll see you then.