FREELessons: 16Length: 2 hours
- Overview
- Transcript
2.2 Creating Personas
It's not always possible to get real-life user feedback on every design change. This is where personas come in. In this lesson, you'll learn how to create personas, and how they can influence your design planning and processes.
1.Introduction3 lessons, 22:37
3 lessons, 22:37
1.1What is UX Design?09:56
1.1
What is UX Design?
09:56
1.2The Anatomy of User Experience07:57
1.2
The Anatomy of User Experience
07:57
1.3Getting Started04:44
1.3
Getting Started
04:44
2.Users & Testing7 lessons, 52:11
7 lessons, 52:11
2.1Find Out Who Your Users Are06:15
2.1
Find Out Who Your Users Are
06:15
2.2Creating Personas08:27
2.2
Creating Personas
08:27
2.3Identify Usability Problems08:00
2.3
Identify Usability Problems
08:00
2.4Prioritizing Work08:06
2.4
Prioritizing Work
08:06
2.5Designing a Test07:08
2.5
Designing a Test
07:08
2.6Working with Users07:00
2.6
Working with Users
07:00
2.7Creating a Design: Information Architecture07:15
2.7
Creating a Design: Information Architecture
07:15
3.UX Design5 lessons, 34:13
5 lessons, 34:13
3.1Creating a Design: Interaction08:59
3.1
Creating a Design: Interaction
08:59
3.2Wireframing05:58
3.2
Wireframing
05:58
3.3Creating a Design: Visual Design06:46
3.3
Creating a Design: Visual Design
06:46
3.4Getting Buy-In06:58
3.4
Getting Buy-In
06:58
3.5User Experience and Project Management Methodology05:32
3.5
User Experience and Project Management Methodology
05:32
4.Conclusion1 lesson, 08:31
1 lesson, 08:31
4.1Worth it: A Tools and Resources Review08:31
4.1
Worth it: A Tools and Resources Review
08:31
Sarah Kahn is the UX Engineer at Adzerk where she spends her time doing user experience research and design and frontend code. You can follow her on Twitter @aarahkahak.