Skeuomorphism in Interface Design

Skeuomorphism in Interface Design

That’s right, Skeuomorphism. Let’s take a look at what this bizarre term means, when you should use it in interface design and what can happen when it goes awry.


Skeuo…What?

If you’re unsure what Skeuomorphism is exactly, let’s get some help from the ever-reliable Wikipedia to explain it.

an element of design or structure that serves little or no purpose in the artifact fashioned from the new material but was essential to the object made from the original material – Wikipedia

In the context of digital interface design, this essentially means making elements look like real world objects. Wooden textures, torn paper and stitched ribbons are all examples of skeuomorphism in action and no doubt you have come across many more in recent times.

There are mixed feelings on the use of such elements however and arguments have been made for and against them. Does skeuomorphism add or detract from usability? Does it serve a purpose, or is it purely superfluous? These questions and more will be answered below.


The Current Situation

It’s safe to say that Apple have had an influence in the recent surge of this design style. Apps such as iBooks, Calendar and Find My Friends all feature skeuomorphic design and, inevitably, this has had an impact on the design of many other apps on the marketplace.

Skeuomorphism is just not limited to apps either; it has naturally found its way into the user interface design on many websites as well.

The problem is that when certain design styles become popular, they become increasingly exploited; as has happened on many occasions in the past. The style becomes overused and misused with little thought on the decisions made. When this happens, the style as a whole can lose its effectiveness, which can be a little unfair. Skeuomorphism seems to be heading in this direction. So it is worth looking at both the positives and negatives of using such a style before we make any sort of judgement.


The Pros

Perhaps the number one argument in favour of skeumorphism is that it can help create a feeling of familiarity. Interacting with elements that they are used to in the real world can help users feel more at ease with the experience; something that is especially important for those users who are not completely comfortable with using modern technology.

It is worth noting that Apple is particularly good at targeting this, generally, older and less technologically experienced user group. Many people are now using iPads who will have had limited experience with a traditional computer. So it makes sense, in a way, to make their calendar application look like an actual calendar; something no doubt many people will have already used previously.

With this in mind, it is necessary (as it always is) to consider your target audience when designing your new application or website. Consider whether your audience has much experience with your platform, if there is anything they possibly may not understand and, if there is, whether they may benefit by incorporating skeuomorphic elements or visual metaphors.

Another positive aspect of skuomorphism is its ability to convey a particular atmosphere or generate certain emotions. In real life we can use all of our senses in order to evaluate an object; how something looks, sounds, tastes, feels and smells. By mimicking how a real-world object looks, digital elements can also conjure up the other properties of that object.

For example, a leather-look texture (with the obligatory stitching) can stimulate memories of how leather feels and smells and, in turn, connotes a feeling of refinement and luxury. If these are the types of feeling you want to be associated with, it might be worthwhile to consider using this type of element, providing it makes sense within the context of your project.

Skeuomorphic design also generally does a good job of creating an informal and playful atmosphere. You will often find this style in games or within other leisurely scenarios; such as in Apple’s iBooks app for instance.

In fact, skeuomorphism is a good way to quickly and clearly communicate the theme of your website or app.

Designer Marc Mendell’s portfolio uses skeuomorphism to good effect by simulating a home-work environment. Marc uses a laptop to display work from his portfolio.

Similarly, web designer Zoltan Hosszu makes use of many skeumorphic features within his portfolio website. Within this pseudo home environment, he displays his portfolio on a shelf and even uses spot-lighting for added effect.

It’s common for blogs and online journals to use a paper texture in their designs. IconEden’s blog goes a step further and incorporates stacked paper, leather backing, a ribbon bookmark and even a fountain pen.

So we have seen that skeuomorphism does have some positives. However, as mentioned earlier, it can also have some drawbacks.


The Cons

A large problem many encounter with skueomorphism is that it is easy for things to go wrong when attempting to create realistic elements. The human eye is very good at picking up when things don’t look quite right, even if it doesn’t register at a conscious level. This generally occurs when dealing with light sources, shadows and perspective.

For example, let’s take a look at the bevelled or curved drop shadow that has become popular. It is a change from the standard drop shadow and some may argue that it also looks pretty cool.

However, it doesn’t “feel” quite right. The shadow would indicate that either the object itself is curved or the surface that it is resting on is; but the lighting and shape of both suggests they aren’t. These little things can really make a difference, so attention to detail is crucial when creating skeuomorphic elements and imitating real-life.

Earlier it was mentioned that skeuomorphic interfaces can increase usability by utilizing elements people are already familiar with. While this is still true, it can also have the opposite effect and potentially confuse people if it is not done right.

When a user comes across a digital element that resembles something they are familiar with in the real-world, they will also expect it to behave it a similar manner as well. If the element doesn’t function as predicted, the user may become frustrated; especially if they are an inexperienced user.

It can be all too easy to focus on the aesthetic element of a skeuomorphic interface and overlook the functionality. Neglect functionality however and you turn skeuomorphism into something that actually damages usability and the quality of user’s experience rather than adds to it.

Lastly, a criticism that is often levelled at skeuomorphic interfaces is that they lack creativity and hinder innovation. Technology is one of the fastest evolving markets that is constantly providing more efficient ways of performing tasks, so why look backwards in terms of interface design?

It is common to see to-do lists, note taking and calculator interfaces look like their real-life counterparts, at the cost of potentially making these tasks less efficient than they could be. Real-world, physical objects have limitations that digital elements do not, so by imitating real life designers are restricting themselves and missing an opportunity to take full advantage of the current technology, as we will see below.


Not the Only Way

While skeuomorphism may be popular at the moment, it is not the only method of creating great looking, impressive interfaces.

The popular to-do iPhone app Clear uses a beautifully simple and minimal interface. The design distinguishes this app from the numerous others that feature notepad textures, checkboxes, tabs and other skeuomorphic elements.

Choosing not to emulate a traditional to-do list has allowed the designers to think differently and make full use of the technology available to them. The app has been built around multi-touch gestures and along with smooth animation, it makes for a very unique and elegant experience.

The newest version of Microsoft’s operating system, Windows 8, will also feature a sharp, solid and simple interface design style known as ‘Metro’. The style, which has already featured on the Windows Phone and Xbox Live, is described as ‘Authentically Digital’.

It is very different to what we have seen before from Microsoft and they have clearly decided to go in an entirely different direction to Apple; with a focus on typography and content delivery with little in the way of extraneous details.


Conclusion

Skeuomorphism appears to be pretty popular at the moment, but no doubt this popularity will wane over time. A lot of people’s feelings about this style will generally come down to personal taste. It is likely that experienced technology users may find skeuomorphism unnecessary or even kitsch, while casual users may appreciate it more.

However, we have seen that skeuomorphism has both positive and negative aspects and it is worth taking those into account before implementing this type of style in your next interface design.

Shaun Cronin is kronen on Graphicriver
Note: Want to add some source code? Type <pre><code> before it and </code></pre> after it. Find out more
  • Randy Jade
    • http://webdesign.tutsplus.com/author/shaun/ Shaun Cronin
      Author

      Thanks for bringing that post to my attention, Randy.

      Both posts are certainly (but very much coincidentally) similar in their structure, but if you read both articles, you will see that they are very different in terms of content.

      So I can assure you, it is not a repost.

  • http://www.xpellshop.com ricardo

    i’ve seen this kind of design for many a year, hadn’t a name for it. now i do. i guess the conclusion we can take is that a little skeuomorphism in design doesn’t hurt anybody.

    thanks for the tut
    regards

    • http://webdesign.tutsplus.com/author/shaun/ Shaun Cronin
      Author

      Thanks for the comment ricardo, glad you liked it.

  • http://xenoabedesign.com Justin

    Great article Shaun! I’m a UX Architect and have never thought about it in terms like this. I love it when something makes me think from a different angle and you have certainly done that here. Kudos!

    Bonus, I have a new word to throw around the office. :)

    • http://webdesign.tutsplus.com/author/shaun/ Shaun Cronin
      Author

      Thanks Justin! Glad you liked it.

      And yeah, it is a pretty impressive term.

  • Techeese

    this is one of those things i came across just the other day. looks, ok but something seems off.

  • Francis Thibault

    Skeuomorphism had his time, but I prefer clean interfaces, Metro FTW!

    • Francis Thibault

      And why put Clear before Windows 8, Clear is inspired by Microsoft language not the other way around ;)

    • Tim

      disagree, I think everything has it’s place. Clean interfaces can be good for OS menus or Social Media sites and the like but Skeuomorphism works way better for sites centered around a real-world product. It helps tie the product into the real world. It’s also good for products that have gone from physical items (books, CDs, DVDs) to digital recently to tie in the emotional connection people have for the real world item into the digital item.

  • Hamid

    once again Shaun made my day:-)
    this is on the best articles that webdesigner had to consider about that.

  • http://www.stanleyparrish.com Stanley Parrish

    Thanks for this article. I didn’t know what skeuomorphism was. Ha

  • Pingback: Ethan Hein's Blog › Dreaming of a masters thesis

  • http://www.maiconweb.com Maicon Sobczak

    A funny name for realistic designs.. Your observations about the cons of using skeuomorphism is very helpful to us decide where and how use this style.

  • http://none.com Curtis

    Polaroid Images, Glare, 3D Buttons, Ribbons, Etc…. Why?

    When it was original, cool. It’s not even original anymore. It’s just there and in a lot of cases it’s expected. Try putting out a flat webpage.

    I think Orman Clark’s style is a good level between the 2. It adds a comfortable level of depth without senseless time consuming decoration that benefits no one. On top of that it has great tooling support (Pen Tool, Shapes, Smart Objects, Layer Styles). No need to be a full blown illustrator, just be what you’re supposed to be, an UI designer.

    Skuemorphism has it’s place, It’s just not everywhere as it seems to be now.

  • http://jydesign.com James Young

    I’m glad to see the dialogue on this topic continuing to get refined. It’s certainly important to realize it’s not a default option, or necessarily dictated by the iOS HIG. It should be leveraged when it can really help a user, not as a gimmick – and it’s always worth looking at ways to innovate beyond the inherent limitations or real-world metaphors.

    On the pro side, I think that Agile Partners is another good example of a developer that makes a suite of apps where skeuomorphism is incredibility appropriate & very well executed http://agilepartners.com/

  • http://www.marcsdesign.com Marc

    Shaun – thanks for the feature. The “looking over my shoulder” theme of my site has evolved over the years, but has been the general theme for my personal site since 2009. I come from an illustration background – and while the core of my efforts are largely more functional – for my personal site, I really like the idea of being more fun and creating an atmosphere that plays off of literal elements combined with found in nature light sources as well as to showcase a bit of whimsey and personality.

    I was not actually familiar with the term “Skeuomorphism” – so am thrilled to add that to my bag of neat sounding words! I think the debate over weather or not this has had its place is very subjective. I feel that a designs success sits in weather or not it solves the issues that it’s creation sets out to achieve. A design who’s effects are gratuitous will get in the way of those goals. Effects should not compromise function. But with that in mind – it then boils to taste.

    Nice and thoughtful piece – thanks much for including me!~

    m

    • http://webdesign.tutsplus.com/author/shaun/ Shaun Cronin
      Author

      Hi Marc,

      I love the design of your portfolio site and it’s really interesting to hear some of the reasoning behind your decisions.

      Glad you liked the article!

  • http://www.designbynuff.com Nuff

    While I agree with the overall sentiment of the article, I find the use of the term “skeuomorph” within the design community a bit excessive and inaccurate.

    Skeuomorphs, for me (and Wikipedia, it seems), are not the same as visual metaphors. Adding a leather cover to a virtual address book, or a fake shutter sound to a digital camera (or camera app) because “that’s what cameras do” counts a skeuomorph. Putting wood textures and ribbons on your website for aesthetic reasons does not. For me, there has to be that sense of anachronism, of original purpose or function.

    I do agree though, that we should be able to look forward as well as backwards, willing to explore the possibilities new technologies and products provide, but realising when someone else’s innovation has already solved your problem.

    • http://webdesign.tutsplus.com/author/shaun/ Shaun Cronin
      Author

      Hey Nuff,

      I agree that the meaning of the term and how it’s used can sometimes be a bit fuzzy or even inaccurate. Like you said, it is all about the context. A wood texture, in and of itself, is not skeuomorphism, but in the context of it being applied to say, a faux bookshelf intended to display book covers, then the whole element I believe becomes skeuomorphic.

      Thanks for the comment.

  • http://www.zoltanhosszu.com/ zoltanhosszu

    Thank you Shaun for featuring my portfolio in this awesome article :)

    • http://webdesign.tutsplus.com/author/shaun/ Shaun Cronin
      Author

      No problem Zoltan, awesome portfolio you have there!

  • http://www.softwarenology.com Marcos Quiros

    Great article!
    I personally love the way apple executes their UIs because they are super-easy to use for those who are not computer literate. We use skeuomorphism is our UIs too (we just call it “visual metaphors”) :-)

  • http://joshhumble.com/ Josh Humblew

    I’ve come to appreciate both minimalism and skeuomorphic design. I design with both, depending on the subject and client. Provided the technique presents the content well, the goal has been achieved. There are a lot of skeuomorphic designs that miss the mark and are overdone, but that doesn’t make the technique wrong, and it can be very subjective – it’s just how it’s applied. As well, a lot of great minimalist design includes more subtle skeuomorphic elements. While a minimalist-only approach can define a designer’s style, it can also be very limiting. Whatever style is chosen – or anything in between – it must be done well, and as always, content is king.

  • Pingback: Is iOS the best-selling gaming platform of this generation? | Digital Trends

  • Pingback: .log : объем

  • Pingback: Blue Innovations - Desktop and Mobile Software Development and Research

  • Pingback: The What, Why and How of Textures in Webdesign | Webdesigntuts+

  • Pingback: My Stream | The What, Why and How of Textures in Web Design | My Stream

  • Pingback: Wood and Paper in Phones and Cars: Skeuomorphism | Distinctly Oklahoma Magazine

  • Pingback: Evolving interactive design from skeuomorphism | thewanderlust. //

  • Pingback: Recap: Brad Colbow – It’s the little things | Refresh Detroit

  • Pingback: Emulating Microsoft’s Metro Design Language | ThemeMountain

  • Pingback: Imperdibles (octubre 12th – octubre 15th) » Hipertextos [desde La Plata]

  • Pingback: Web Design Trends to Look Forward to in 2013 – Design Hash

  • http://www.facebook.com/pawel.czerski Paweł Czerski

    The only problem with Clear interface is that it made the app totally useless. The only thing you can say about it is ‘cool’.

  • Pingback: Design-Trends

  • Pingback: เมื่อแนวทางออกแบบของ Apple ถูกท้าทาย | UX is User Experience

  • Pingback: Web Design Trends for 2013 - Jemco Logics

  • Pingback: Let’s talk about design – flat or otherwise

  • Pingback: JCy Matthew Web Solutions

  • Pingback: Week 4 outline | Digital Media

  • Pingback: The real story behind JA Argo – Responsive Joomla! 2.5 & 3.0 template | INDIA REVIEW ONLINE